The three settings Width of edge color to ignore, Width of edge border to replace, and Fringe blur amount can be used in combination to rebuild the border of the opaque image, which can in many cases help correct bad edge lighting. The fringe can be manually made transparent by erasing it after the script runs by simply pressing delete. If you want to see the actual fringe before it is made transparent again, uncheck this setting. Remove fringe: This automatically erases the reconstructed fringe, leaving the original opaque image but with the colors in the transparent areas around the fringe corrected.Fringe blur amount: This blurs the fringe to smooth out any irregularities.Width of edge border to replace: This causes a border around the inside of the opaque image to be replaced by an opaque version of the reconstructed fringe.Width of edge color to ignore: This causes the fringe to use the color further inside the opaque image,rather than the color right on its border.Width of fringe: This is the width of the transparent fringe border around the opaque image.The settings are a bit cryptic, so here is a more detailed explaination of each: This copies color information from non-transparent pixels and spreads their color to nearby transparent pixels, so the halo is at least the same color as the intended image. In photos that are masked, transparent pixels retain color information, which can cause weird halo effects in certain situations. It is designed to fix some transparancy problems in alpha masked images. This is Script-Fu program written for GIMP 2.8. tile-random-rotation.scm: preview tileable textures.make-seamless-by-mirroring.scm: makes textures seamless by mirroring them.make-rotationally-seamless.scm: used to help make textures seamless on rotation and flip.defringe.scm: fixes fringe discoloration on masked images.A collection of several scripts for GIMP.
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